COUNTER ATTACK
A downloadable game for Windows, macOS, and Linux
WON'T START ON WINDOWS? (older Intel graphics)
Create a file named override.cfg next to counter_atttack_windows.exe, paste this in, save, relaunch:
[rendering] renderer/rendering_method="gl_compatibility"
Still nothing? Launch the .exe with --rendering-method gl_compatibility
the clock is your trigger
The countdown starts at 300 and falls one per second. Every second it fires for you: the three digits on screen are three ability slots.
187 fires slot 1, then 8, then 7.
You only move and aim. Get to the door before it hits 000. Or the Warden collects you.
A run
- Pick a loadout
- Reach the door and the clock refills — but with less time than before.
- Augments change how the digits work. Even digits hit harder, clock runs faster, that kind of thing.
- At 000 the Warden gets you. It also steals seconds off your time!
Controls
| WASD | move |
| Mouse | aim |
| Right click | dash |
| Esc | pause |
Made in Godot for the GMTK Game Jam. My first jam.
| Updated | 1 day ago |
| Published | 3 days ago |
| Status | In development |
| Platforms | Windows, macOS, Linux |
| Author | h3nry_sl0w |
| Genre | Action |
| Made with | Godot |
| Tags | 2D, Dungeon Crawler, Game Maker's Toolkit Jam, Godot, My First Game Jam, Roguelike |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |


Leave a comment
Log in with itch.io to leave a comment.